Greetings Talented Gamers!
It's devlog time again, and we have a couple of different things to reveal! But first... something very exciting happened during the Steam Summer Sale!
There are now over 100,000 Talented Gamers!
We never expected our tiny little game to reach such an amazing community! So from everyone here at the Talented Team, thank you so much for giving it a chance and giving us the motivation to keep making games!
Speaking of making games... Let's take a look at some new stuf!
New Bandit Build
It has been on our radar for a while that too many of Bandit's Talent Packages are "economy" packages that give you access to more gold, or combo points.
This means Bandit can sometimes feel lacking in the build variety department. So we're introducing a brand new Bandit win condition - The Ghost Pistol

Ghost Pistols orbit close to the player and fire off a Basic Attack whenever they pass through a lane. They each have 3 ammo, and when they run out they're gone for good.

We'll be adding a few different ways of gaining Ghost Pistols to the game, and they will be getting their very own Talent Package with some powerful synergies to top off the build.


Ghost Pistols should be hitting the beta branch in the coming weeks, so we're looking forward to hearing your feedback!
Quality of Life
Update 1.2 will also see the introduction of a few frequently requested QoL changes!
We'll be adding a Run In Background option to the Settings Menu
We'll be adding the option to have your Environment randomly selected each run
We'll be adding more Gameplay Elements and tracking in the stats screen for in game objects (e.g. Wizard's Orbs and Summoner's Gravestones)
There will be a full breakdown in the 1.2 Release Notes when the update drops!

We're starting to close in on the release of this update, so I'll be running through some of the final changes you can expect in the next Devlog! Until then...
Stay Talented
