Both being Sokoban-like games, these two titles share many parallel design elements — some concepts coincidentally align, while others reveal intriguing differences. And coincidentally, both games have 'Adventure' in their titles, so we thought it'd be nice to bundle them together.
P.S. I also followed development of Kiko for a long time, it has a well polished level design. And its difficulty curve is friendlier then my game :)
