Hey everyone,
This one's mostly about how the game feels to move through.
- **Camera:** no longer clips through walls, columns, mushrooms, or temple geometry, and won't shove in to face-level when you pass behind them. Object and character pop-in is gone, and it moves more smoothly when grazing terrain.
- **Landing indicator:** jumping now shows where you'll touch down - and the marker turns red over dangerous spots.
- **Aura effect:** added a new aura intersection visual.
- **Steam Deck:** proper Steam Deck support, with a display, quality, and frame-rate profile tuned for the hardware.
- **Japanese:** a polish pass on the Japanese localization - restored missing lines, corrected terminology, more consistent voice.
- **Fixes:** the player no longer spawns at the wrong spot after loading a save across scenes, and map markers now stick around after you restart.
Thanks for playing.
- AmortizGames
