We've released a new patch for the game:
- Several minor bug fixes
- A few, small balancing tweaks
- Fixed an issue that could prevent Optional Mission 4 from being rewarded properly
- Made Optional Mission 9 harder to fail when doing it the obvious way
- Fixed an issue with the way some equipment effects stacked
- Added an indicator to the post-battle score screen to indicate which character scored the most points
- The Pouch accessory effect now prevents items from being consumed if their Trial is missed
- Fixed an issue where the Readiness boost from Bladegrasp Gauntlet was not being being applied consistently
- Added an additional save slot which can be toggled from the title screen
