Hey everyone, it's patch day! This update mostly brings balance changes, quality of life improvements and fixes issues you have reported.
But! We also added three new items - the Djinn Lamp can be found in the shop, and two are recipes. Going forward with the growing item pool, we now made some items class-specific. This will give the classes more identity and you will find fewer items in the shop that don't fit into your build.
The best place to leave feedback, bug reports & ideas is our Discord! Join our Discord server here: https://discord.gg/sbEkqeUKNr
Full patch notes for 0.3.3:
- NEW ITEM: Djinn Lamp
- NEW RECIPE: Darksaber
- NEW RECIPE: Rainbow Goobert Omegaooze Prime Slime
- Separated class item pools (can be viewed in the new class tooltip): - Ranger now has: Lucky Clover, Bow and Arrow, Acorn Collar - Reaper now has: Fly Agaric, Death Scythe, Demonic Flask
Balance:
- Manathirst: damage 2-4 -> 3-5, cooldown 1.6s -> 1.4s. Lifesteal now triggers once 20 Mana are used in any way. Lifesteal amount is 10, it can be triggered multiple times.
- Book of Light: now also heals for 4, cooldown 4s -> 3s.
- Wooden Buckler: block chance 20% -> 25%
- Spiked Shield: now generates +1 Spike start of battle, next Spike requires 20 Block (total number of spikes therefore 3 -> 4)
- Bow and Arrow: damage 5-7 -> 6-8, cooldown 2s -> 3s
- Fancy Fencing Rapier: Lucky on miss 4 -> 3, cooldown 1.8s -> 2.0s
- Blueberries: cost 3g -> 2g
- Hero Sword: damage 3-5 -> 2-4
- Leather Armor: Block 30 -> 35
- Holy Armor: Block 35 -> 40
- Whetstone: cost 3g -> 4g
- Acorn Collar: cost 5g -> 6g
- Mana Orb: cost 7g -> 6g
- Thorn Whip: Start of battle Spikes 1 -> 2
- Death Scythe: damage 5-9 -> 6-10
- Goobert: heal 8 -> 10
- Steel Goobert: Block 8 -> 10, activations 6 -> 5
- Blood Goobert: activations: 8 -> 7
- Walrus Tusk: cost 4s -> 3s
Fixes:
- Fixed Hero Sword impacting Mana Orb, Demonic Flask
- Fixed Mana explanation missing in tooltips
- Fixed tooltips from the character sheet staying on screen during combat
- Combat Log cannot be opened from the shop anymore
- Fixed Pan having incorrect pick shape
- Storage Coffin effect is now only shown on tooltips of items that can activate
- Lightsaber now uses a miss animation
- Flute now displays modified cooldown correctly
- Rank counter now counts up to 100/ down to 0 correctly
- Fixed a way to grab items while crafting
- Fixed too many trophies showing up on combat results screen
- Fixed Fancy Fencing Rapier not generating Luck on Miss as rare interaction with Mana Orb
- Character can no longer be clicked through the combat results screen
- Player can no longer reserve items while dragging an item
- Fixed Stamina Sack grab area being too small
- Fixed wrong matches between ranked and unranked players
Combat Log:
- Now highlights the acting item
- Reduced margins so more can be shown while taking up less space
- Now logs out of stamina
- Now logs when stamina was gained
- Now logs when stamina was removed from opponent
- Added X to close
- Cursor changes to signal resizeable area
- Can be picked and dragged on the entries
- Can no longer be opened through the combat results screen
- Critical damage is now logged with red damage number
- Can now be scaled in x-direction as well by dragging bottom right
- Added resize cursors
Other:
- Explanations for Vampirism and Spikes in tooltips are more precise now
- Overhauled lightsaber artwork
- Added particle effects for the activation of Staff of Unhealing, Critwood Staff, Light Goobert, Lightsaber, and Book of Light
- Improved Ruby Whelp attack animation
- Added particles for ranking changes
- Multiple Fanny Packs are now accumulated in the tooltip
- Opening/closing recipe book now has a sound, hovering items makes a sound
- Added new interaction sounds for Goobert and Book of Light
- Relayouted the shop
- Idle animations now vary the speed
