Fixed bugs occurring when spamming buttons during loading screens
Fixed bug where heroes would sometimes deal 0 damage and have 0 attack reach when starting a run
Fixed edge case bug where item and curse triggers could be lost in very complex builds
Teleportation effects can no longer teleport the player inside final boss geysers
Final Boss health now increases on higher doom levels
Fixed bug where hero pairings that won a run weren't correctly showing up in the logbook if at least one hero was cursed
'Ape Outcast' miniboss now charges a shorter distance and spawns fewer turrets
Several UI tweaks and polish for visuals (map banners, encounter map indicators)
- News and updates
- Flick Shot Rogues
- Patchnotes for version 1.10.99.573
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 21985111 · public branch
Steam updated · First observed
