Build updates from the first week:
6th March, 2024:
- Added objectives markers vfx
- Visual tweaks
- Rebalanced the game to address high difficulty, for newbies like myself to get further in the evolutions
- Added in game survey button, yes we actually do you want your feedback
- Added enhancement icons, mostly b/c we forgot them...
- Added buttons tutorial at the beginning of the first era, so now you can learn the buttons while sacrificing some of your metalhead followers
- Added analytics, so we can improve things without you having to tell us what's wrong. And to steal your data.
8th March, 2024:
Combat tweaks b/c we know this is a biggest thing to improve based on feedback:
- Fixed boss thug stuck pushing the player
- Improved war pig base attack
- Fixed enemies detection system (enemies no longer follow you around forever)
- Fixed enemies losing sight of you when you evolved in the middle of combat
- Fixed gutpuncher's second ability only hitting one enemy
Visual tweaks:
- Particle effects tweaks and improvements
- XP bar is now full when leveled up
- Updated character visuals
- Added ending cutscene
Other stuff:
- Fixed icons not being correct sometimes
- Added PS4 controller support
- Added input delay when opening screens in the middle of gameplay
- Removed mouse
- Fixed and improved sfx
We're focussing on combat improvements for the next update.
Cheers
Roof
