·Developer post·Original post (opens in a new tab)
1.1.2: Bug fixes and balancing update
- Removed a hidden "easy mode" (wasn't needed anymore).
- Increased traders' chance of buying an item from the player from 4% => 10%.
- Increased the number of items a trader can buy from the player 1-6 => 1-9.
- Removed decimals from ship order money display.
- The player loses their reputation with factions if their ships can't dock.
- Changed turret technology names.
- Added turret type to the inventory item name.
- The camera now moves if the mouse comes close to the border of the screen.
- Increased Station Fortification 3 Damage reduction 15% => 30%
- Traders now have their items stacked in their inventory.
- The manufacturer window legend now hides when the Station upgrade button is active.
- Changed Runuda turret projectile type from small to large.
- Fixed the station upgrade required resources display list.
- The player can now buy the whole stack of items without opening the popup window with LShift + LMB
- Ship orders now show the player how many resources they already have before they accept the contract.
- Fixed shipyards queue items logic to now properly dequeue and fix queue index texts.
- Fixed ship manufacture icon resets colour when a contract is not fulfilled.
- Added a new tutorial about the station's docking bays.
- Fixed technology removing logic.
- Passive fuel, spare parts and hp values now correctly load from a save.
- Time until the next invasion is now stored upon saving.
- Fixed station upgrade button interact condition.