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1.1.2: Bug fixes and balancing update

  • Removed a hidden "easy mode" (wasn't needed anymore).
  • Increased traders' chance of buying an item from the player from 4% => 10%.
  • Increased the number of items a trader can buy from the player 1-6 => 1-9.
  • Removed decimals from ship order money display.
  • The player loses their reputation with factions if their ships can't dock.
  • Changed turret technology names.
  • Added turret type to the inventory item name.
  • The camera now moves if the mouse comes close to the border of the screen.
  • Increased Station Fortification 3 Damage reduction 15% => 30%
  • Traders now have their items stacked in their inventory.
  • The manufacturer window legend now hides when the Station upgrade button is active.
  • Changed Runuda turret projectile type from small to large.
  • Fixed the station upgrade required resources display list.
  • The player can now buy the whole stack of items without opening the popup window with LShift + LMB
  • Ship orders now show the player how many resources they already have before they accept the contract.
  • Fixed shipyards queue items logic to now properly dequeue and fix queue index texts.
  • Fixed ship manufacture icon resets colour when a contract is not fulfilled.
  • Added a new tutorial about the station's docking bays.
  • Fixed technology removing logic.
  • Passive fuel, spare parts and hp values now correctly load from a save.
  • Time until the next invasion is now stored upon saving.
  • Fixed station upgrade button interact condition.