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V1.2 Long Term Support & Appreciation Patch

Hello!

Long time no see! I'll cut right to the chase and say that YMBaL is still, consistently, one of the best selling games I have ever made. So, in order to properly say "Thank you" and show my appreciation, I spent some time updating the game to a modern version of the Unity Engine, as well as to fix up some bugs.

Badges

You may have noticed that recently we added Trading Cards, Badges, and Emotes to Steam! That is directly because of your support! Steam only gives that to games that are popular! ːymbal_coinːːymbal_goldskullːːymbal_chestː

Patch Notes

  • UPDATED TO UNITY 6.4

  • Unlocked the FPS Cap and added a setting in the pause menu to allow the player to choose if they want unlimited or not

  • Cached a bunch of GetComponent calls that were being done dozens of times every frame

  • Optimized custom shaders slightly to reduce impact

  • Switched from Mono Scripting Backend to IL2CPP with LZ4HC Compression

  • Dropdown menus scroll 5x faster

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24660680 · public branch

    Steam updated · First observed