Hello!
Long time no see! I'll cut right to the chase and say that YMBaL is still, consistently, one of the best selling games I have ever made. So, in order to properly say "Thank you" and show my appreciation, I spent some time updating the game to a modern version of the Unity Engine, as well as to fix up some bugs.
Badges

You may have noticed that recently we added Trading Cards, Badges, and Emotes to Steam! That is directly because of your support! Steam only gives that to games that are popular! ːymbal_coinːːymbal_goldskullːːymbal_chestː
Patch Notes
UPDATED TO UNITY 6.4
Unlocked the FPS Cap and added a setting in the pause menu to allow the player to choose if they want unlimited or not
Cached a bunch of GetComponent calls that were being done dozens of times every frame
Optimized custom shaders slightly to reduce impact
Switched from Mono Scripting Backend to IL2CPP with LZ4HC Compression
Dropdown menus scroll 5x faster