🔧 Fixes and Improvements
- Updated some internal parts of the game
- Fixed a softlock when getting arrested during Mission 1
- Fixed pursuit listeners in the jobs system
- Fixed trunk achievement triggering in a loop
- Mission 1 background music now stops when the player gets caught
- Removed remaining demo content that was still present in the game
- Disabled the Lord Del Valle door (players were not supposed to open it)
- Performed some internal optimizations
- Added notifications for unlockable content
- Improved unlock conditions for some unlockable content
- Fixed garage achievement unlocking on the first purchase
*(the achievement should only unlock after buying all garages)*
- Added the end game message, although the final event is still not completed
- Updated the information shown after finding the sound shop
*(note: the score system is still not functional, but it is already pre-configured)*
- Added score information to the menu
*(same situation as above)*
- Fixed and improved the update system for activity icons in general, also fixing houses not appearing
- Updated some graphical options to slightly improve game optimization
- Updated the status system to better reflect information
- Added information for unlocked achievements inside the game
- Fixed issue where the HUD speedometer could appear black on some computers.
Note: The HUD is currently out of position due to a change made before the build. The correction has already been implemented and will be released in the next version.
🐧 Linux version updated with all changes above, including previous updates
