Updates
Main menu and Keep visual style updated to match changes to mission maps
Early Extraction vote now defaults to extracting
Early extraction skips voting when playing solo
You can now click directly on the map location markers in mission select menu
Various UI/menu updates
Some damage calculations updated
Perk Damage is now a thing, this scales with base damage but is not affected by Weapon Damage
Any flat damage dealing effect now deals % Perk Damage instead
Weakness now affects Base Damage (was Weapon Damage)
Glass Cannon Beacon now affects Base damage (therefore all perks)
Alternate fire mode barrels now deal Weapon Damage
Explosive Mag now deals Weapon Damage
Shockwave Blade now deal Weapon Damage
Lightning Blade now deals Weapon Damage, Damage increased to 50% (was 45), Energize cost increase to 0.3/s (was 0.25)
Power Blade now deals +50% dmg and stun (was 15% dmg and 100% stun)
