-Reduced stutter. Please note that the changes made in this patch will significantly increase startup time the first time you launch the game.
-Level complete sound plays again
-Removed fog in Construction Boss arena. This should fix a reported crash on Linux.
-Battleship sniper cover should be much more consistent now
-Fixed rare bug where Battleship boss missiles remain after player death
-Removed kill tiles in two small gaps in last climb section of Battleship 1
-Fixed rapid particle effects from rapidly crouching at checkpoint
-Removed out of bounds entry point at the top of the last waterfall in the Construction area
-Fixed broken shaders and removed unused shaders
-Adjusted laser scaling on final boss to prevent improper scaling upon death
-Fixed bug where final boss falls out of world if killed during window attack
-Fixed bug where Prologue boss bounces again after death if killed during wall slam animation.
- News and updates
- lost bits
- Patch Notes (v1.0.4)
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 11389169 · public branch
Steam updated · First observed
Build 11389169 · testing branch
Steam updated · First observed
