FIXES:
- Changed Taskbar icon to be the correct icon and name of window
- Fixed BEAST drink
- Fixed a bug that would cause text event writing audio to play infinitely
- Removed a duplicate house in Frog-Toe village that could prevent the user from going into the trinket shop
- Fixed a few instances of the interaction prompt above entities
- Fixed ‘cat hiss’ stacking, making the player do very high damage
- Fixed player effects slowing down in events (player effects still do not go down in towns or camps)
- Fixed weird interaction with 2 players near the same tent
- Beast Bell now spawns beast instantly
- Fixed a bug with bard and gunman ai
- Players now lose money once the player is recruited successfully, after you pick a player to replace (in 2 player)
- Fixed a bug where you could place trinkets into dead player’s slots
- Reduced ‘Blue Lobster’ sfx volume
- Fixed a few input issues
- Fixed a bug where towns had a small chance to not spawn on map
- In co op, if the other player is dead, a new recruit only costs $25
- Nerd npc no longer kills you if you roll a 1
- Fixed a bug that would freeze the camera if recruiting a player and replacing the swapped player
- Status effects will now show seconds once under an hour, and can be distinguished by its blue outline
- Since vultures are very easy and visually annoying, they will (for now at least) act like slower, harder hitting crows
- Recruitable npcs no longer throw you a ‘2 Week Notice’ if you are playing co-op
- Chests now have 50% increased chance for two players
