This hotfix is meant for tuning our new beloved Vessel and fixing some pretty stinky bugs!
She is to powerful, godly in-fact in some cases... While she still is, it's only in spirit... All hail Fie
0.5b
Fie's Wall Base health increased slightly and per-level health increased (which compounds on any upgrade more significantly)
Fie Adjusted Purple Grenades damage to be 1 less
Fie Adjusted Orange Rifles damage to be 1 less & reduced base health
The weapon generation for Fie's Silos is notably slower
Fie's Circular Routing has been fixed, the effect now applies 1 second after the tide converts acting ADDITIVE rather than EXPONENTIAL on existing Circular Routers. The effect has been reduced to 5%+ rather than 10%+ (we'll see if this is enough, i still enjoy the very high potentially busted behaviours of this one, so... We'll see if it can survive in current TDS economy :P)
It also has slightly increased costs
Fie's Knight Security Group's health increase has been reduced significantly
Fie's Purple and Blue Knight's Base health has been reduced a tad
Fie's Keep & Silo now has lower base health
Alongside fixing Smacky's Beacon and Fie's resistance (which still compound on one another), Smacky's beacon resistance has been reduced abit with the health increase effect being boosted
Hotkey for Fie's wall building from a existing fie wall has been bound to 5
Fixed a visual issue with the True Knight's attack
Made selection of fie's towers while knights are nearby abit ways easier
Fixed a issue with Fie's Lifeline Wall upgrade blocking enemy movement entirely
Fixed an issue with Smacky's Beacon and Fie's Resistance upgrades
Fixed a typo on one of Fie's resistance upgrade descriptions
Fixed a hitbox issue with Skyhook causing some bombs/things to not target correctly
Fixed Fie's Wall hitbox to be easier to click on
Fixed a very small potential loading issue that can occur at high loads
Fixed an issue with Hydroplane allowing building underwater
The cardinal's Processing plant and Drink Stand are now compatible
Drink Stand rework! It now costs AURA to spawn! But the effect is VERY significant. Hopefully this will differentiate it quite a bit as it's a later game building!!! Also theres actually a person running it now
Fixed Processing plant to actually have the listed effect
