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Small patch: 2.2.1.20

Changelog

  • Fixed official plugins not being up to date
  • Updated ce_roanokepd and ce_roanokepd_halloween
    • Removed most of the survivors on normal Roanoke PD, and they only spawn on the first round.
    • Fixed old trigger_teleport triggers not being updated (teleported everything but clients)
    • Fixed doors becoming non solid when the round restarts (happened randomly)
    • Fixed zombies not spawning when the round restarts (happened randomly)
    • Fixed helicopter rescue being called when the round restarts (I/O wasn't being properly cleared, it has now been switched to AS Task Schedule instead)

  • Updated ce_laststop_06

    • Fixed a possible bug where the map could temporarily softlock when fighting the bride