Added "cl_allow_mouse_docked" for Steam Deck mode, which allows the mouse to be enabled in docked mode (there is no API that checks if you are in docked mode or not currently)
Updated default flatline boss mode to "Flatline Mode"
Updated screamer, they can finally crouch like the rest of the zombies
Updated SCAR and AR15 Suppressor audio
Updated cf_montclair (escape door opens automatically now, no need to interact with it, since it caused some confusion)
Updated Sig Sauer Suppressor
Updated Colt 1911 Suppressor sound
Updated MP5K Suppressor sound
Fixed FIRELOOP breaking apart if the player tapped too quickly.
Fixed where survivors did not poop out ammo and weapons on death.
Fixed remaining audio issues with 1911, MP5K and Sig Sauer, some audio were set as 2D instead of 3D, and some weren't properly tracking the audio position
Fixed biotec having sky zombies. They have finally left earth's orbit and went back to their home planet.
Fixed a lag compensation crash bug with bot_mimic
Fixed ce_biotec, fixed where you could softlock the door for the cure
Fixed ce_biotec_christmas, same door softlock as ce_biotec
Fixed HTML Interactions not working, which could softlock players.
Fixed TargetID issues with Survivor AI
Fixed tags issues with the workshop tool
Fixed where you could get stuck on lakeland (all versions) on a very specific spot
Fixed (probably) where you could get kicked for killing a teammate that wasn't on your team (?????)