Hello everyone!
We've got a hotfix patch out resolving a number of issues that cropped up in the recent Flatline update. According to the changelog, these things are probably fixed:
- New additions to Flatline
- Added new global message to last wave when EVAC is arriving
- Added message displayed players who die informing them of respawn rule
- Flatline tweaks
- Upon respawn after death default player equip changed to pistol
- Tweak camera spectator position and functionality
- Upon reaching the shop path rendering will turn off for that client
- Flatline bug fixes
- Multiple map bug fixes for CampWhitner and Montclair
- As a cockroach jumping into zombies no longer affects their movement
- Possible fix for objective items not spawning correctly in CampWhitner
- General bug fixes and changes
- Temporarily removed zombie culling system that was removing zombies in Escape mode
- Removed enemy radar detecting prototype from phone in Hunted mode
As always, if you're still having issues, new or old, please visit the forums and let us know.
-The Contagion Team