I told you dog
Got a nice little hotfix out and about, fixing a few of the issues that have been lingering in Flatline. I've just been handed a peice of paper with the following list of demands changes:
- Flatline Bug Fix
- Fix for shop items not spawning in correctly (YAY!)
Flatline Beta Changes
- Last update we put in a new movement control system for the zombies, this update primarily improves on that system and makes it more flexible and should make the difficulty scaling feel much better. We did an initial rebalance on this and will continue iterating for future updates but wanted to get it in your hands to experience right away!
- Zombies walking speed scale system improved scaling!
- System is more flexible and while you will still see slower zombies there is a much better mixture of faster zombies mixed in
- Gradually as you progress from wave to wave you will see more and more faster zombies and less slower ones
Short but sweet! Please post any opinions/love mail/complaints in the Flatline Beta forums; you guys know the drill.
Once again, we hope that everyone out there has a great holiday. We'll see you soon!
*CHRISTMAS EVE EDIT*
In our haste to get the patch up and running yesterday I forgot to include some important files that, you know, the game needs to work right. Things have since been updated! The zombie speeds in Flatline should be working now.
-The Contagion Team
soon... soon