Thank you to everyone who bought and played Rocket within the last week. I am excited to see how people feel about the game going forward and all that it brings. I have gotten pretty good feedback and spent the week updating the game. Here are all the changes added:
- Game now supports up to 5 local players (Keyboard + 4 Controllers) and shows the 5th player on the HUD
- The Space Station Upgrade screen has been slightly modified to show a hint to what Keyboard/Controller button is used for certain weapons as a helpful tip.
- Drop In/Out Multiplayer now possible everywhere. Co-Op was always possible, but just in the game modes. This makes it more clear.
- Pause Menus have been reorganized and adjusted.
- Mazes have been changed up a little bit.
- Maze Walls graphics have been changed.
- Level progression HUD has been flipped and now fills to 100%
- Steam Deck Docked mode now fully supported and fixed.
Along with frequent updates to the game, here are the next 2 major updates that are currently in the works:
Arcade Mode - A more Arcady mode where you start with no upgrades, just your standard main Rocket. As you play you will find Upgrades pop up physically in the game that you can grab to enable & equip. So it's a bit more chaotic and random each time you play. This update should be out by mid March.
Survive Mode - Similar to Arcade Mode, you start with nothing. Here you are given limited resources & no rocket regen. You will need to survive X amount of time in each level to advance to the next level. Every time you survive a level, you will be given a popup allowing you to choose 1 of 3 Upgrade options. Each new Level takes a little more time and your rockets will be refilled. Don't have to defeat all the enemies or asteroids here, just need to survive and get out of harms way long enough to advance to the next level. This should make for some fun challenging gameplay. The aim for this mode is to release in early to mid Summer.



