I've gotten word!
It's been told to me from the highest mountains and the deepest seas! There is an error! And I think I fixed it!
While I was at it, i've attempted to make the click & drag physics more stable so your ore can stop exploding out of your buckets. Here's hoping, thanks for all the reports gamers!
Changes
- Click & Drag should be more stable / less jittery now
- Clicking objects will now prioritize the closest object to the cursor
- The hotter the object, the faster you will let go
- Minor tutorial adjustments
Fixes
- Fixed the error everyone got upon starting/loading a game
- Fixed a tutorial-related error that could occur between loads
- Reduced the size of the background sprites in a feeble attempt to reduce lag when zoomed out
I completely re-wrote the code that handles grabbing and moving objects, so there are likely to be bugs. Please let me know if you encounter any, but I hope it works better than ever! Happy smithing!
-Pinapl