We’ve pushed another quick patch, and this one is all about balancing. Check out what we’ve nerfed and what we’ve buffed:
Nerfs:
- Ability changed to: Passive: First food bought each turn also gives 2/3/4 ATK and 5/10/15 HP
- AoE radius is reduced from 1.5 radius to 1 radius
- Shield gain reduced from 10/15/20 > 5/10/15 on ally death
- Base HP reduced 80 > 70
- Attack Speed reduced to standard 1.2 > 1
- ATK bonus from ability reduced 4/6/8 > 3/4/5
Buffs:
- Shield bonus to highest ATK ally increased from 10/20/30 > 15/30/45
- Sell cost increased with Lvs. 2/2/2 G > 2/5/8 G
- Base HP increased 40 > 60
- ATK increased 4 > 6
- Cloak duration adjusted from 5/6/7 > 5/7/9
- Attack Speed increased 0.8 > 0.9
- On Enemy Death, attack gain increased from 1/2/3 to 2/3/4
These changes have all been made based on your feedback, and we’re working on more. Please keep the feedback coming here and in our Discord!

