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1.16 (14th of August, 1am GMT+2) and 1.17 (15th of August, 3:30pm GMT+2)

Patch 1.16

  • Enemys can use magic
  • Enemys can use distant attacks
  • Loading city views didn't work after 1.15 -> fixed in 1.16 (reference: Patch 1.15: Hänger beim Einlaufen in den Thorwaller Hafen)
  • For Mac users, character models in battle were missing -> fixed (reference: [OS X] Steam - Patch 1.15 Fehlende Helden 3D Modelle)
  • Missing buttons when creating a new character / missing background -> fixed
  • Character images were not saved -> fixed
  • NEW: new file folder for character images. You can now import your own images (png, jpg, 256x256)
  • Character
  • images can be changed even after character generation by a mouseclick
  • on the corresponding portrait in the character screen (-> the images
  • will cycle through all specific portraits for the avatars race plus
  • through all own images)
  • Flyover for map buttons now work and show their helptext
  • Hang(s) in combat probably fixed (please report, if further hangs occur)

Patch 1.17

  • Rebalancing: Fewer Rations on Camp Foodsearch
  • Enemy Vitality fix (every enemy had 20 Vitality so far)
  • Daspota and other “House”-Trigger made unique
  • Leaving Hyggeliks Ruin fixed
  • QuickSave (F5) + QuickLoad (F6)
  • Defaultresolution to 1024x768
  • Default Quality to Beautiful
  • Default Double assignment for c removed
  • Extro fixed
  • Ork-Champion fixed
  • More Performance Optimizations
  • Heshtot-Fix in Dragoncave
  • Armory can only be entered once
  • Textfix Honest Jorge
  • Dragoncave Pirate fight just once
  • Settings-Dialog reworked
  • Volume for Voiceover
  • Volume for Foodsteps
  • Choice of Language