·Developer post·Original post (opens in a new tab)
1.16 (14th of August, 1am GMT+2) and 1.17 (15th of August, 3:30pm GMT+2)
Patch 1.16
- Enemys can use magic
- Enemys can use distant attacks
- Loading city views didn't work after 1.15 -> fixed in 1.16 (reference: Patch 1.15: Hänger beim Einlaufen in den Thorwaller Hafen)
- For Mac users, character models in battle were missing -> fixed (reference: [OS X] Steam - Patch 1.15 Fehlende Helden 3D Modelle)
- Missing buttons when creating a new character / missing background -> fixed
- Character images were not saved -> fixed
- NEW: new file folder for character images. You can now import your own images (png, jpg, 256x256)
- Character
- images can be changed even after character generation by a mouseclick
- on the corresponding portrait in the character screen (-> the images
- will cycle through all specific portraits for the avatars race plus
- through all own images)
- Flyover for map buttons now work and show their helptext
- Hang(s) in combat probably fixed (please report, if further hangs occur)
Patch 1.17
- Rebalancing: Fewer Rations on Camp Foodsearch
- Enemy Vitality fix (every enemy had 20 Vitality so far)
- Daspota and other “House”-Trigger made unique
- Leaving Hyggeliks Ruin fixed
- QuickSave (F5) + QuickLoad (F6)
- Defaultresolution to 1024x768
- Default Quality to Beautiful
- Default Double assignment for c removed
- Extro fixed
- Ork-Champion fixed
- More Performance Optimizations
- Heshtot-Fix in Dragoncave
- Armory can only be entered once
- Textfix Honest Jorge
- Dragoncave Pirate fight just once
- Settings-Dialog reworked
- Volume for Voiceover
- Volume for Foodsteps
- Choice of Language