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Patch 1.07 - August 4th, 2013 (8pm GMT+2)

  • Character: Fix hang for All negative attributes mined
  • Character: Recalculate Armor mali on Levelup
  • Trade: Fix free Healers
  • Tavern: Fix wrong dialogs Branches
  • System: Performance Setting impact vastly improved
  • Towns: Improved Animations of the new NPCs
  • Dungeon: Fix Old Bailey Quest
  • Dungeon: Fix empty chests in spidercave (only works with new games as chest status resides in Savegame after first entrance)
  • Camp:: Waterskin refill fixed
  • Dungeon: Fix pirate cave door
  • Camp: Fix Savegame Time forward
  • Towns: Add “Master Dramosh” in front of Old Bailey
  • Towns: Leave House Tooltip fixed
  • Questbook: Actually hide Hidden quests
  • Townmap Rybon fixed
  • System: Fixed Save/Load-Game-Error on with new Characters, old Savegames should work again

In the works (on top of the schedule):

  • Fight Fleeing NPCs (time ran out because of the performance update)
  • Class-Specific Equipment Restrictions (the same)
  • More Dungeon Fixes
  • More Bugfixes, as always