Schedule for Patch 1.07 - August 4th, 2013 (8pm GMT+2)
- Texts: We’ll continue to remove placeholders based on community reports
- Magic: Activate Horriphobus effect + NPC Fleeing
- Character: Fix hang for All negative attributes mined
- Character: Recalculate Armor mali on Levelup
- Trade: Fix free Healers
- Tavern: Fix wrong dialogs Branches
- Items: Fix item equipment restrictions
- Fight: Fix Gorah
- Events: Check random Travel events further
- Dungeon: Fix empty chests in spidercave
- Dungeon: Fix pirate cave door Collider
- Camp: Fix Save Game Time forward
- Dungeon: Fix Orc Cave entrance
- Towns: Add NPC in front of Ugdalf
Preliminary Schedule for Patch 1.08 - August 5th, 2013 (8pm GMT+2)
- Texts: We’ll continue to remove placeholders based on community reports
- Fight: Activate break weapons
- Fight: Fix Throwing weapons usage
- Item: Fix ST-Belt
- Fight: Add more Sounds
- Towns: Rework Market Booths to refelct purpose
- Fight: Add new Models
- Fight: Fix Opponent Portraits
Preliminary Schedule for Patch 1.09 - August 6th, 2013 (8pm GMT+2)
- Texts: We’ll continue to remove placeholders based on community reports
- Quest: Fix Ugdalf Triggers
- Character: Make Character Images and Names Changeable after Creation
- Items: Make Torch and Tinderbox operational
- Camp: Use Skills
We want to integrate community Feedback into patches 1.08 and 1.09, so the Plan is prelminary