Rootin' Tootin' Lootin' & Shootin' will release tomorrow!
- Reduced chance for duplicate items and upgrades to appear in the shop
- Secret rooms now contain a present instead of a weapon
- Certain levels can no longer be seen or edited in the custom levels list
- Shopkeeper now ignores bullets that deal no damage
- The probability of each upgrade appearing is now based on its rarity
- Improved Risky's behaviour in City of Gold 1
- Adjusted buttons in the pause menu