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Items can now be levelled up at the shop
- Each item has its own unique set of improvements with each level
- Items have 4 levels with increasing prices
- Levelling an item will also increase its chance of appearing
- Spinning stars now appear over stunned enemies' heads
- Presents now go directly into your upgrades
- Coins are now slightly magnetised towards you
Spurs
Changed from 'Move 3 tiles' to 'You can move 3 tiles without advancing time'
Lasso
Now stuns enemies for 4 turns and ammo increased from 6 to 8
Split Magic Missile into 2 items
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Magic Missile
Shoot 4 bolts of magic. Each deals 1 damage, moves 1 tile each turn and homes in on enemies -
Guided Missile Launcher
Shoot a guided missile. It deals 5 damage and moves 1.5 tiles each turn. Use while recharging to redirect the missile
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Split Magnet into 2 upgrades
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Magnet
Coins are pulled towards you from 1.5 tiles further away -
Rabbit in a Hat
Your bullets home in on enemies strongly, but move 15% slower
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Smoke Bomb
Stun increased from 2 to 3 turns
Smoke Bomb
Now has sound and visual effects
Blowgun
Charm duration increased from 5 to 6
Shell
Damage increased from 2 to 3
Bouncy Ball
Increased from 3 to 4 bounces for player bullets
Double Barrels
Changed from 'You shoot twice as many bullets' to 'You shoot 100% more bullets'
Shotgun Shell
Changed from 'You shoot 200% more bullets, but deal 50% less damage' to 'You shoot 50% more bullets'
- Improved shockwave collision detection
- Renamed Homing to Magic Wand
- Upgrades no longer disappear when picked up with no room
- Touched up some item sprites
- Removed subscriptions gamemode
- Fixed crash when selecting an item
- News and updates
- Rootin' Tootin' Lootin' & Shootin'
- Item Levels (Early Access 45.2)