Until the first week of May, the following updates will be released.
1. In-game dialog for specific situations is added.
- Since it's the same playthrough from the start to the final boss, we realized that we needed any features to keep gamers from getting bored while trying to reach the final boss. To make the goal of "Defend the stellar system." more challenging, we'll be adding in-game dialog for specific situations. Sometimes this will come as an alert when an enemy infiltrates a planet, sometimes it will come as a mid-boss encounter.
2. The function of changing the game's hotkeys and the visualization of the hotkeys is added.
- As there are multiple battlefields, you'll need to move between them to defend against enemies as you progress through the round. During this process, we realized that the battlefield navigation is a bit inconvenient, so we're going to improve the current <0> to <9> navigation by allowing you to change the keys to suit your convenience.
We are also going to visualize the corresponding control keys on each UI so that you can immediately know which key to press.
- We are also going to add hotkeys for selecting a ship on the battlefield and moving, attacking, and interstellar warping that ship, as there are no separate hotkeys for these actions.
3. Game speed change is added.
- We realize that not all gamers will want to play at the current game speed, so we are also going to add three different game speeds - "Normal," "Little Faster," and "Fast" - that gamers can adjust in the settings window.
Your feedback and ideas are always helpful with us!
Thank you!
