
Our largest roadmap ever is now available! Get a brief summary below on this thread, or discover all the information on our article:
Read the Train Sim World 4 Roadmap (Part 1) in full!
Roadmap Live Stream:
Also check out our Steam store page, where you can get up to 25% discount with a pre-order!
https://store.steampowered.com/app/2362300/
At A Glance
A quick summary for those who don’t want to go through the whole article. There are more details on all these points within the Roadmap.
- Vorarlberg: Lindau - Bludenz: Our first Austrian route, and first border-crossing, featuring the ÖBB 4024 Talent 1
- Antelope Line: Los Angeles – Lancaster: Challenging canyon terrain meets the hustle-and-bustle of Los Angeles with the unique F125 locomotive, with Rotem cars
- East Coast Main Line: Peterborough – Doncaster: The perfect racetrack for the high-speed LNER Azuma (and railtours…) to stretch its legs
- Flying Scotsman (Deluxe and Special Editions only): The world’s most famous Steam locomotive takes a Centenary Railtour on ECML
- Railpool BR 193 Vectron (Deluxe and Special Editions only): Coming to Nahverkehr Dresden (which will be upgraded to TSW4 feature set), the ‘computer on wheels’ will be a great addition to German railfans’ collections
- Scenario Planner 2.0: Chained paths, custom start times and weathers, portal support for AI trains, new UI, and more!
- Livery Designer 2.0: Undo/Redo, text entry, new fonts, toggling AI livery usage, 1,000-layer limit, and more!
- Photo Mode: Pause the game to take the perfect screenshots, with adjustable camera settings, filters, and enhancements, to populate your in-game Gallery
- Creators Club improvements: Filter by content you own, and a new UI
- New Scoring System: Rewarding experienced drivers for driving well with all-new Platinum medal tier.
- Free Roam Mode: Spawn trains anywhere at any time, set paths where you like, use custom formations – the world is your sandbox to use your whole collection as you choose in a single session
- The PC Editor (Beta): Access our version of the Unreal Engine 4 toolset, the same tools our teams use. Create gameplay, trains, and even your own routes!
- Ease of Access improvements
- Improved Overhead Line Rendering
- New Rain on Windscreen Effects
- Haptics for Controllers
- Volumetric Fog
Whew! Well, prepare yourself for the longest roadmap ever written, currently sat at 15,000+ words, with so much it in we had to split it into two parts! Today’s and tomorrow’s Roadmaps will cover all of the above in a little more detail, checking in with the teams who have made them to drill into what makes them special. We’ll be talking about the routes and locos as well as the OHLE, suspension, and rain windscreen graphical improvements today, as well as talking about some of the things we know you’ll have questions about!
Here’s our new Train Sim World 4 Roadmap, detailing what you can expect from us over the coming months. Please note, this is for all new content – we provide an update on other projects further down in the Roadmap:

You can find out more on our shiny new webpage, including details on pre-order, discounts, and frequently asked questions.
Railfan TV schedule
Alongside our Roadmap and future articles, we will of course be showcasing all Train Sim World 4 has to offer via our live streams. Here are some dates to mark down in your calendars before the game's release on September 26th. – all streams will start at 18:00 UTC and be available on our YouTube and Twitch channels.
Live streaming Schedule
- August 24th: The TSW4 Roadmap (Matt & JD)
- August 31st: Vorarlberg Preview (Matt, Lukas & Alex)
- September 5th: PC Editor Showcase (Matt, Will K & Alex)
- September 7th: Antelope Valley Line Preview (Matt & Jamie)
- September 12th: Creative Tools Previews (Matt, Cat & Alex)
- September 14th: Dresden and Vectron Preview (Matt & Jan)
- September 18th: Free Roam Mode Preview (Matt, Lukas & JD)
- September 20th: ECML & Scotsman Preview (Matt, Jamie & Joe)
- September 25th: Train Sim World 4 Summary Q&A (Matt & Alex)
(Timings and details of streams may change)
Roadmap Images
Due to the length of the roadmap, there is only a selection of images on this thread - please view the roadmap above to find all the imagery and information!
Train Sim World 4 Key Arts



Route Maps





Blackpool-Preston-Ormskirk (Just Trains)






Rain Window Effects
Character Updates and New Dioramas


Northeast Corridor: New York – Trenton additional timetable


Southeastern High-Speed Route Improvements
Niddertalbahn Bonus Content

As mentioned above, our roadmap exceeds the Steam limit of 8000 characters (It's actually over 8000 words) so for more information and developer insight, dive into the Train Sim World 4 Roadmap Part 1!
You can also head over to our incredible and extensive Train Sim World 4 FAQ page, and find out more on our Train Sim World 4 Website, including details on pre-orders, discounts, and other commonly asked questions.
