3.4V Overview
This is the stabilized version of EAV3.0, fixing some bugs and performance issues caused by the overhaul of the 3.0 queue system.
3.4V Bug Fixes
Stun tag bug adjustment
Comprehensive tag adjustments
Card description display bug (abnormal text and punctuation)
Prejudgment optimization for body crossing situations (causing errors like both sides missing attacks but with damage determination in some cases)
Prejudgment optimization for switching positions (causing errors like both sides missing attacks but with damage determination in some cases)
Invalid card category filtering in the backpack
Bleeding effect from darts stacking layers with subsequent damage
Human trafficker's left front kick bug
Abnormal shield charge performance
Compatibility issues with card types from older versions (e.g., certain operations on [Normal Attack Cards])
Champion's "Thrown Weapon" and some attack cards in the third phase missing attacks
Abnormal prejudgment for getting up after breaking queues
Inactive pursuit cards in special situations
Invalid shield and sword pursuit counts
Phase transitions of bosses being interrupted and unable to transition again
Missing translation text in the novice guide descriptions
NPC enemy [Adoptive] queue freezing when mimicking shield and sword combos
Abnormal repeated occurrences of [Pursuit] tag in pre-action
Incorrect description of the [Draw Sword] tag, originally described as "the first card in the queue" but actually "the first card in the turn"
Gamepad functionality restored
3.4V New Features
Added tag scrollbar functionality. Now, overly long explanations can be viewed by scrolling the mouse wheel.
3.4V Optimizations
Improved hit sound effects (e.g., hammers)
Fixed text prompts for reaction moments being blocked in prison scenes
3.4V Content Adjustments
Adjusted the price and strength of certain Holy Nails
