
Hello.
There is a new demo update. This update fixes some more issues and also makes some improvements:
- This one includes the "aim assist" mentioned in a previous update. This should make combat a little easier, because Moni "snaps" to the enemies. This can also help when you try to use the harpoon attack.
- Some small lighting improvements to make everything a little clearer.
- Saving spots. The demo has a couple of saving spots now.
- Some AI improvements
- The issue where enemies still attack you when you're under a "double attack" by the enemies should be fixed.
- You should no longer receive damage of any kind if you're on the floor (except for the attack where an enemy jumps to stomp you on the back).
- Jump attacks and grabs from enemies are now accompanied by a sound cue to let you know when an enemy that is outside your view is about to attack.
We're also working on some cosmetic improvements for the level, so it doesn't look like "all walls and no fun" level. That will be added to a future update soon.
