Killer Dolls Dark Abyss

Coming soon

The Domaginarium

Planned release
To be announced
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    More on gang bosses and Dark Queen

    Work, family and health have been keeping me away from game development, but I've finding time here and there to work on different things. I began working on the Dark Queen, animations and attacks. In the original boss battle I had planned, she would have two forms, an older witc

  2. Developer post

    Demo update for (originally) December 2025

    Hello all and happy new year! It's been a little while since the last update but I am still alive, and I bring a new demo update. The update was supposed to go live in late December but it was not possible to do it. This demo update is not changing anything in the game itself, bu

  3. Developer post

    Demo update September 2025

    Hello. There's a new demo update with the game updated to Unreal Engine 5.6. The demo itself doesn't change anything when it comes to content, but I made the update because some people were having some issues that seemed to be related to the UE version I was using (5.3). And now,

  4. Developer post

    Still alive, trouble upgrading engine

    Sorry for the lack of updates. I was updating the game to UE5.6 but the upgrade caused some compatibility issues that I am fixing. I hope I can fix those issues soon so I can continue with my work. In the meantime, here's a couple of pics of Pame, the youngest of the Dolls.

  5. Developer post

    Various changes and updates

    Hello. It's been a few months since the last update, but here's some new things to show. First, Cami has gone through some outfit changes. While the outfit is different to the original one, it has a similar style and it's also very sexy. I also have Vale's final outfit. It has a

  6. Developer post

    Demo update, Feb 2025

    Hello. There is an updated demo that you can test out. This demo makes various changes and improves different gameplay related things. The most obvious change is Moni's new hair. After doing the preview of the new Dolls (Pame and Vero), I realized their hair looked way better tha

  7. Developer post

    Various updates: new Dolls, game taking a dark turn, and new demo soon-ish

    Hello everybody. There's been a few new development updates in Killer Dolls Dark Abyss, in various areas, and I wanted to share them with you. I made some more work on the enemy AI to make them react to the traps better. In a previous demo update, traps could damage enemies. Now,

  8. Developer post

    Merry (belated) Christmas, happy new year, latest updates.

    Hello. It's been a while since the last update, but Killer Dolls Dark Abyss is still alive, and there's a few updates. This is going to be a long one! Ceci, The Jaguar, has gone through some upgrades. Here's a picture that shows a before and after. I think she looks better than b

  9. Developer post

    New demo update

    Hello. There's a new update for the demo. This update doesn't add/change any new content, but fixes some gameplay issues: Health and magic potions recover more points than before. Enemies can't jump on you so frequently anymore. If you're knocked down, it will take longer for ene

  10. Developer post

    Small weird behavior on some enemies + Moni's new outfit

    While working on the game, some weird behavior was found in some enemies after this last updated. The idea for the enemies was to be at a distance and then move forward to the player and attack, but the behavior now was that the enemy moved forward and attacked at the same time,

  11. Developer post

    Moni's new outfit

    As announced in a previous post, Moni is getting a new outfit. The outfit is now ready and will be available in the next demo update. The next update will also have a couple of new things, so it will take a little while. These are renders done in the 3D app. And here's the outfit

  12. Developer post

    Demo update August 2024

    Hello. There's a new update of the Killer Dolls Dark Abyss demo. In a post, someone mentioned control remappings were not being assigned on game load, and that they were only assigned after opening and closing the options menu. That issue should now be resolved. There is also a c

  13. Developer post

    Crashing issue (seemingly) resolved

    Hello There is a new demo available. The demo makes some minor changes to the AI but also fixes a crash error. The demos released at the end of this month had a strange bug that caused the game to crash. After digging into the crash log and reviewing the latest changes to the dem

  14. Developer post

    Emergency fix for the demo now available

    Hello. The latest demo had some issues caused by the changes in AI and also some changes that were supposed to improve some gameplay but ended doing the opposite. The issues should now be resolved in this new demo patch. Sorry for the inconvenience.

  15. Developer post

    New demo update available. Demo release 15

    Hello. There's a new demo available now. This demo fixes a few issues and also makes some changes to the enemies. Changes should make the enemies more aggressive but allow for more time to react, or at least that was the plan, lol. The AI for this game is a little tricky because

  16. Developer post

    Quick fix for enemies

    Hello. There's a quick update that fixes a problem where enemy attacks were not registering (the enemy did a punch, but Moni would not receive damage). Sorry for the inconvenience. Issues where enemies "revive" or "won't die" should also be fixed now. These issues caused enemies

  17. Developer post

    Working on demo fixes and more

    Hello If you have played the demo enough, you may have found a bug where an enemy that was supposedly killed just "revives" and stands there. After a long time testing and working on enemies, I think the source of the bug is finally found. A new demo with the bug fix will be avai

  18. Developer post

    Quick demo update

    Hello There's a quick demo update. This update changes the behavior of some traps, now making it that enemies are also damaged by the spike and blade traps. Long story short, the reason traps didn't affect enemies dates back to the time Killer Dolls was a top-down game, but was n

  19. Developer post

    Demo version 1.10 is now up

    There's a new update for the demo. This one doesn't add any new features, but fixes some issues with the demo. First, it fixes some issues with the menus, where the buttons would lose focus when user moved the mouse. This is fixed, but buttons may not "highlight" if you move acro

  20. Developer post

    Demo 1.9 is out

    Hello Demo 1.9 is out. This one adds a couple of "story-related" details, including a boss battle intro cinematic. The first element is this young girl that find somewhere in the level She tells you about "an evil woman": the villain of the game. Like the Dolls, she can also use