This update is largely based on your feedback from version 1.0.
Changes:
- After finishing a run by stepping into the portal, you can now either continue into the optional Abyss area for an extra challenge or end the run and return to the lobby.
- Destroying an enemy's limb now has a chance to trigger Panic, causing them to flee for 3 turns - making limb targeting a bit more impactful and adding a new escape option.
- Text fixes
- The large map now shows the current area's name
- Misc UI adjustments
- Added a recall beacon to lobby for some narrative flavor
- Fixed an issue where it wasn't possible to kick doors after changing the current language
