I’ll keep it short and straight to the point:
OUTSIDE THE BLOCKS IS DONE!

What does that mean?
I’ve finished all the planned work needed to release Outside the Blocks. The game now has the full set of features and content to be in your hands!
Does that mean it’s releasing tomorrow?
Not yet. I want you to get a polished and comfortable product, so in the coming weeks I’ll focus on fine-tuning, adding some quality-of-life improvements, and fixing any bugs that still show up.
Can I help with testing?
Absolutely! This September I’m planning to release a new DEMO, which you’ll be able to PLAY and REVIEW on Steam. Your feedback will play a huge role in determining how soon the full release happens!

What’s in the demo?
The new demo is aimed mostly at players who haven’t tried Outside the Blocks yet, but veteran feedback is just as important.
Here’s what’s new:
Features: Undo/Redo, light sources, animated objects, and more
Improvements: reworked tutorial, new material system, revamped camera controls
Content: a slightly smaller set of objects than in the old demo, but with fresh additions
Since I’m developing this game completely solo, it’s easy to get biased or miss obvious issues. That’s why your feedback is invaluable.

What’s next?
Stay tuned for updates and new posts where I’ll showcase what’s coming in the final version. I’ve got plenty of cool stuff I can’t wait to share with you soon!

Take care and see you in next steam post!
