WHAT'S NEW
ꔷ New Skin:
◦ CLEOPATRA Mummy
◦ GENIE Slime
◦ HIGH PRIEST Vampire

ꔷ New Monster [Oakbloom]

ꔷ New 6-Star Weapon [Weaver] (Active skill: Weave Web)

◦ Passive: Basic attack will poison the enemy, dealing DOT and burning enemy STA (-10)
◦ Active: Weave a giant web that grants allies a SPD buff, ignoring unit collision while in its vicinity. It inflicts a SPD debuff to enemies in its vicinity
◦ Drops from: [Tree Spirit], [Oakbloom] and [Gashroom] monsters
CHANGES
ꔷ Witch
◦ 1-Star: AoE range increased by 15%
◦ 2-Star: AoE range increased by 15%, Poison DMG now burns -10 STA
◦ 3-Star: AoE range increased by 15%. Added [Passive: For each Poison weapon equipped, ATK increases by +15%]
ꔷ Nun
◦ 1 to 3 Stars: Added [Passive: Healing effect of Nun's weapons and gears is improved by 50%]
◦ 2 to 3 Stars: Restores HP immediately upon casting hero skill
◦ 3-Star: 30% DMG Reduction effect
ꔷ Maid
◦ 1 to 3 Stars: Replaced GTH buff provided by food to Shield buff; Added [Passive: Base GTH +100]
ꔷ Bard
◦ 1-Star: Restores 10% of allies' Max HP per sec for 7 seconds
◦ 2-Star: Restores 12% of allies' Max HP per sec, granting them bonus ATK
based on 20% of Bard's SPD for 7 seconds
◦ 3-Star: Casts the skill to make enemy heroes nearby [Dance] for 3 seconds. Restores 15% of allies' Max HP per sec, granting them bonus ATK based on 30% of Bard's SPD for 7 seconds [Dance: Can move, but cannot attack or cast skills]
ꔷ Bunny Flash
◦ 1 to 3 Stars: Skill can deal DMG to enemy heroes, and the movement speed reaches Max during skill duration, and cannot be slowed; [Passive: Gain +1 Bonus SPD for each level up]
ꔷ Spartan
◦ 1-Star: Base DMG changed to 120, ATK Ratio changed to 40%
◦ 2-Star: Base DMG changed to 120, ATK Ratio changed to 40%
◦ 3-Star: ATK Ratio changed to 40%
ꔷ Mummy
◦ 1 to 3 Stars: Scarab movement speed increased by 50%
ꔷ Druid
◦ 1 to 3 Stars: Max HP bonus is increased to 40/50/60% (HP percentage bonus is now added instead of multiplied)
ꔷ Bombano's Revive Cooldown is adjusted to be displayed on the skill icon. He has Revive ready when he first enters the game. The Revive Cooldown will not be reset due to resurrection, active respawn, or change server
ꔷ New SFX for minions summoned by ARTHUR King skin
ꔷ New SFX for ZEUS Mage skin
ꔷ Nergal's Gears
◦ Nergal's Cruelness: Adjusted to restore HP when dying (when HP is 0), and it restores HP before the damage is calculated
◦ Nergal's Madness: Removed [Hit]
◦ Nergal's Rage Set: Cooldown adjusted from 3 seconds to 4.5 seconds; Increase STA consumption by 10 points
ꔷ Tiamat's Wyrmhide
◦ Bonus HP increased from 800 to 1500
ꔷ Removed [Hit] of all weapons and gears
ꔷ [Dodge] now only counters basic attacks. Skills of weapons, heroes, and monsters can no longer be dodged
ꔷ Anunnaki's Grasp
◦ DMG reduced by 30%
◦ Enemy STA Burn increased by 20%
ꔷ Knight's Oath◦ Equip Knight's Oath to gain 1 stack per second. No longer need to attack monsters for stacks
ꔷ Nergal's Thresher
◦ Nergal's phantom attack will not turn its master in-combat
ꔷ Hurricane Scepter: DMG reduced by 30%
ꔷ Exclusive skin GUARDIAN is no longer claimable
ꔷ Gold skin SAINT Spartan will be discontinued soon
ꔷ Max Speed is now 2000
ꔷ Expanded Field of View
BUG FIXES
ꔷ Fixed the issue that the skill of Nox Talons could ignore enemy's Aegis of Tiamat
ꔷ Fixed the issue that the Passive of Iceberg Basher could break enemy's Aegis of Tiamat in Safezone
ꔷ Fixed a speed issue with the lava spirits of Anunnaki's Grasp
ꔷ Fixed a display issue where Anunnaki might disappearꔷ Fixed Smallfoot Yeti's sliding movement and invisible AoE issues
ꔷ Fixed the issue that the Active of Rod of Glacier could break allies' Aegis of Tiamat
ꔷ Fixed a display issue with Poisoned and Stunned status
ꔷ Fixed the attack speed issue where manual attack and auto attack speed of Windforce were inconsisten
tꔷ Fixed the issue that Nergal's Cruelness would not restore HP
ꔷ Fixed an inventory sorting issue with Nergal's gears
