[Server Downtime]
Mar. 14, 07:00 - 10:00 (UTC +8)
I. Elemental Relics
1. Each boss can now be challenged separately.
2. New Boss: [Agni, the Crimson Arbiter]
3. New Loot: [Abyssal Verdict], [Inferno Boots], [Inferno Amulet], [Flame Cinder Shard], and [Agni Sigil]

II. New Weapon: [Abyssal Verdict]
1. Passive: Basic attacks launch fireballs that deal AoE DMG upon hitting an enemy and then bounce to the nearest enemies. Each bounce increases the fireball's DMG, Size, and Detonation Range by 20%, up to 5 bounces total.
2. Active Skill: Summons a fire pillar at the target spot for 5s, knocking back nearby enemies. Deals Fire DMG per 0.5s to surrounding enemies and applies [Burn] and [Wound] effects. Fireballs can bounce off this pillar.

III. New Gear: [Inferno Boots]
1. Basic Stats: HP +1200, SPD +120
2. Effect: For every 250 HP lost, CRIT DMG +2% (up to 80%)
3. Active Skill: Consume 20% of current HP to obtain a Shield (20% of max HP) for 10s

IV. New Gear: [Inferno Amulet]
1. Basic Stats: ATK +50, STA +100, CRIT DMG +30
2. Effect: Dealing Fire DMG to heroes applies a 3s [Scorching] effect, which increases the target's Stamina Cost by 10 (CD: 2s)

V. New Mascot: [Flame Cinder]
1. Skill: Boosts master's ATK and provides an additional ATK bonus whenever the master deals DMG. If the DMG is Fire-based, the ATK is greatly amplified.

VI. New Sigils
1. Sprout Sigil: DMG Taken from players -3%~5%. Gear Type: Amulet
2. Agni Sigil: CRIT +5.6%~8.4%. Gear Type: Amulet
VII. Cross-Lobby Map Updates
1. [The Kilocliffs]: Limited-time [Safe] Mode
a) Open Time: 12:00–18:00 (UTC +8)
b) [Safe] Mode Duration: Mar. 14, 12:00 – Mar. 27, 18:00 (UTC +8)
c) Boss Respawn CD: 30 min → 15 min; drops remain the same
d) During the [Safe] mode, no EXP is gained by defeating players
2. [Inferno Crucible]
a) Monday–Thursday (UTC +8): 18:00–02:00 (next day)
b) Friday–Sunday (UTC +8): 22:00–02:00 (next day)
c) Enter Requirement: Lv. 120
3. When the cross-lobby map session ends, the current lobby will shut down.
VIII. Fewer quests now in Jade Coast, with rewards unchanged.
IX. Reduced the difficulty of Hero Medal quests.
X. Lowered the Bravetown Boss's DMG and HP.
XI. The Sprout Shop now offers [Sprout Sigil] for exchange.
XII. Only players who have reached Demon Tier can join the Normal Lobbies.
XIII. Lowered CDs for Sunset Desert (Deep) and Dark Grove (Deep) dungeons and raids.
XIV. Optimized Dungeons team-up experience
XV. Added new Archive content—Sigils
XVII. Introduced the new "Recharge for a Mount" event.
XVIII. Bug Fixes
1. Fixed the incorrect Mod Ore usage for Park Sigils and Element Sigils.
2. Fixed the issue where defeating players in Oriental Manor and Inferno Crucible did not grant EXP.
