We’re back with another big update! Milestones 15 (V0.096) and 16 (V0.097) brings major progress, polishing, and new features as we get closer to launch.
Milestone 15 Highlights
🎯 Training Mode (Part 1) introduced
🗺️ New Training level map
🗣️ New shopkeeper dialog
💨 Wind effects added to Training map
🎨 Updated UI menus & new UI buttons
📑 New Disconnect/Name Change/Exit window
⏳ Increased player search timer
🖼️ Improved aspect ratio scaling (backgrounds resized)
⚙️ Lag Compensation added (smoother movement for players, bots, zombies & vehicles)
📡 Improved network performance (tuned data rate)
🎥 Smoothed spectator camera in Bomb Defusal
🚀 Added match start delay to prevent join errors
📢 Steam Community Post (Roadmap + Milestone 11 & 12 changes)
🌍 Social Media post created
🐞 General bug fixes & quality updates
Milestone 16 Highlights
✅ Training Mode completed & polished
🏝️ Training Island fully detailed
⚙️ In-game settings UI updated
⏳ Loading & intro screen UI updated
🎶 Block Ops 3D Music Video – Final Edit
🔫 Increased weapon bullet ranges by 70%
🕹️ Fixed networked player teleport movement
🎯 Fixed Training Mode objective UI
🔊 Background SFX added to Training map
🚗 Tweaked vehicle radio volume
🛠️ Fixed sidewalk colliders on Large Map 2
🐞 Various bug fixes
New Official Socials:
Youtube: https://www.youtube.com/@zedgamedev
Facebook: https://web.facebook.com/blockops3d
Twitter/X: https://x.com/blockops3D
TikTok: https://www.tiktok.com/@blockops3d
