Hey everyone!
We wanted to take a moment to reconnect with you and provide a proper update on the game’s development progress. We know it’s been quiet on the communication front lately — that’s on us — but we want to reassure you that development has never stopped.
Here’s a quick breakdown of the work that’s been done recently as well as a look at what’s coming next. We're currently marching toward launch, and these milestones are part of that journey.
✅ Milestone 11 (V0.087) – Completed
This update focused on expanding content and improving controller accessibility:
🔧 Fixed issues with Offline Mode
🗺️ Began Large Map 2 Rework (Phase 1)
⚔️ Integrated War Mode into Large Map 2
🎮 Added Controller Support (XInput) with Aim Assist and Controller Cursor
🧳 Implemented Inventory UI in Adventure Mode
📸 Released Promotional Screenshots of the new map
🌄 Reworked TDM Map 2 Terrain
🐞 General Bug Fixes & Internal Testing
✅ Milestone 12 (V0.091) – Completed
This milestone continued the momentum with more features and polish:
🗺️ Continued Large Map 2 Rework (Phase 2)
🧭 Integrated Adventure Mode into Large Map 2
🎮 Added Controller Support (DInput) and Controller UI Buttons
🎰 Introduced the Spin Wheel Mini-Game in the lobby
🔫 Added More Weapon Attachments
📸 Shared additional Promotional Content
🐞 More Bug Fixes & Testing
🔜 What’s Next?
We’re ramping up again with new content, polish, and quality-of-life updates as we get closer to release. More details will be shared soon, and we’ll be posting regularly from here on out so the community stays in the loop.
Thank you for your patience and continued support. This project means the world to us, and we’re excited to show you what’s coming next!
Stay tuned,
– Zed The Developer
