Ahoy Pirates!
Just a list of changes based on all your feedback that have been made this week.
QoL:
- Added an arrow indicator to shipwrecked crew mates
- Stop shipwrecked crew mates from sinking if you sail too far away
- Made right-click pause the game to allow for mouse-only gameplay
- Added keybinds for controlling map zoom on keyboard (ctrl/shift, or 1/2, or +/-)
- Added staked doubloons to the end game stats menu
- Adjusted the names/order of doubloon related stats for clarity
- Optimized the skeleton rowboats to reduce frame drops when battling them
Bugs fixes:
- Fixed a bug where staked doubloons were counted towards doubloon collected achievements
- Fixed a bug where bottled maps may direct the player towards an captured port
- Fixed a bug where picking up multiple merchant chests at the same time would sometimes not award all the chests
- Fixed a bug where opening the steam overlay or pausing at the wrong time would softlock the game on the pause menu
- Fixed a bug where the pan speed on the map depended on FPS
- Fixed a bug where crew mate XP was rendered incorrectly when a crew mate leveled up during a run
- Fixed a bug where picking up a crew mate during a run didn't apply the crew mates skills
