Version 13 adds Level 14: Starport, DM04: Thousand Monster Slayer and also includes work in progress versions of all the remaining Episode 2 levels. The work in progress levels have gameplay and exits, so they can be played just like any other level. They're just a bit smaller than the fully finished levels. The work in progress levels that have secret exits only exit to the secret levels.
Also the Alien Watchdog got a new better model and sounds.
Here's the full changelog:
Levels:
- Level 14: A new level!
- Level 12 and 13: Added finnish translations to all messages
- Levels 15 - 19 and Secret 00: Added work in progress versions that can be played & completed (Level 20 and Secret 02 were already added in a previous version)
- DM04: A new level! Can also be played in Singleplayer mode and battle against 1000 monsters!
- DM01 - 03: Updated to have new weapons
- DM02: Removed the lava from the central yard / changed it to floor lights
Player & Monsters:
- Player: Meow and Power Meow will play even with Voice volume set to 0
- Alien Watchdog: New model and sounds Attack changed to fire multiple energy projectiles in a spread pattern or burst
- Alien Hunter/Rocketeer: Their rockets do a little less damage
Settings & Menu:
- Autorun setting is now saved to the config
- Added possibility to use dithering with the postprocessing shaders Settings are: Off, Checkerboard, Scanlines Also able to control the dithering size (if not using the low res emulation)
- Fixed Gameplay Buttons menu showing a placeholder CUSTOMIZE graphic as the title
- Added a Custom Level to Game and Multiplayer menus This may need some more work to function nicer with the level selection...