New Features
Added a character unlock window for new characters.
Major fixes
Fixed more Multiplayer desyncs.
Fixed a desync that happens with the Bannerspear perk “Tireless Leadership”.
Hazardous terrain created by Meteor is no longer considered a negative hex by allies, if you possess the perk “Measured”.
Heroes who ignore quest effects no longer gain curse from Quest effects.
Fixed a number of bugs and errors with the Boneshaper.
When Fist uses the ruined Machine pet it no longer leads to an error screen.
Fixed a critical error screen in Quest 24 “Upper spire” that occurred when enemies tried to push heroes in the last room.
Ruined Machines now strictly follow the special rule in Quest 26 “Quatryl Library” to prioritize the Pressure Plate.
Created a series of icicles as obstacles in Quest 82 “Expedition North”.
You can now walk on all hexes in Quest 82 “Expedition North”.
The interaction between the bottom action of “Metamorphic Rock” and the Bottom action of “Quenched Rage” no longer end up in an error when playing with the Meteor.
Minor fixes
Made some UI improvements to the menu screen.
Fixed some minor inconsistencies with event resolutions.
Fixed an issue with distributing potions to your party.
Potion items are now marked as used and can be recovered, even if they have an ongoing effect during the whole turn or round.
The Prism can no longer receive wound when having the perk “Overcome”.
Fixed a bug where “Hobnail Boots” were giving their bonus not on the turn of the user.
Both sides of “Converging Lenses” now correctly give +1 damage.
You can no longer use “Parrying Gauntlet” when disarmed.
"Living Magma" now correctly infuses Fire at the end of the turn and not immediately.
When reloading a save in Quest 95 “To Bury the Dead” the sarcophagus no longer resets and keeps the position in which it was pushed.
You can now end your turn on the second door hex in Quest 21 “A Realm Of Endless Frost”.
When using “Slippery Sword”, disarm applies after the first attack that you perform.
Fixed a bug with the effect of “Star Earring".
Fixed the initiative of the Chaos demon card “Arcane Explosion”.
Fixed an issue with how the Drifter mastery “Move Fast Hit Hard” works.
The Prism perk “Regroup” now correctly costs 2 perk points instead of 1.
Fixed “Sturdy Boots” to only work on your turn.
Fixed an issue with Undo and “Cleaving Axe”.
The Prism card “Launch Pod” top action is no longer being skipped if the modifier you draw is obtained from his perk “Mobilize”.
Biting Gauntlet gives retaliate even if you already have retaliate from another source.
The prism can successfully select his summons if they are in the snow in Quest 82 “Expedition North”.
Fixed an issue with “Rejuvenating Charm”.
Post-Quest auto saves now first play the outro narration and do not skip it.
