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New bone editor, morph motion import function

Bone Editor

    After importing the model and motions, click on 'Model List' - 'Skeleton' to open it
  • Check 'Skeleton Modification', select the bone to be adjusted in the list, and use the modifier below to modify its position and rotation.

Morph motion import

  • Added support for VMD morph motions, suitable for PMX/PMD models.
  • Needs to be imported after importing the model and skeleton motion files

Added camera position preset function

New/improved sky box lighting mode

  • 'Lighting' panel switches to 'Mode 1' to open a new lighting mode
  • Added three sky box presets: "Clear Sky", "Sunset", and "Purple Sky"
  • The upper left corner menu 'Rendering' ->'Light Penetration' enables the hazy effect of light coverage