Ladies and Gentlemen,
In the last month we studied UE 5.6, and Epic has made a lot of amazing features and changes, which opens new methods and possibilities in the case of the further development.
Also we were able to improve our pipelines and workflow in the new engine version. Therefore we have decided to update Project Werewulf to Unreal Engine 5.6, which we have made already, and soon it will be ready for internal testing.
What is this means?
In the upcoming update - beside of the many quality changes/improvements and community requested features - you will notice around 20-30% better performance.
What is this means for the future of Project Werewulf?
Because we were able to update the game, this means we can improve the existing mechanics, and we can implement new features in the upcoming contents.
Road map for 2025:
End of July:
UE 5.6 version update,
quality changes and improvements,
Community requested features,
New outfits,
August:
More animations,
September:
More challenge levels, like endless wave of enemies, Alpha Lycan playground,
October, latest November:
New Story mission, which contains 5 mission levels and fully voiced dialogues and cutscenes.,
Beside all of these, we are still open for requests and suggestions, we will continuously implement your desired features in the game. Also we've got the playable state from Steam in the case of Steam Deck, and we continue to work on its further support as we also working on further controller support. 
Have a great day!
