NEW IN THIS UPDATE:
- Circular rooms
- Adjusted the distance between rooms
- Polished up the options menu a bit
FIXED IN THIS UPDATE:
- A logic error that would cause a crash on floor 19
- Explosion sound effect is now correctly adjusted with the sfx volume
Another small update put out on short notice to fix crash on floor 19.
I already has circular rooms working so I figured I'd include them as well! Functionally they're the same as any other room for now but I think they do have a unique sort of feel.
As always please let me know if you come across any bugs or crashes! Thanks!
