FIXED IN THIS UPDATE
- A crash that would occur if you threw a monster bit that was still attached to your armour
- A freeze that monsters could cause when attempting to navigate through edge case floorgen conditions
- A duping glitch that would occur if you threw a monster bit that wasn't attached to any armor
A small update to get those fixes out. While working on this update I realized that gas spore float sacks don't explode when you throw them and that doesn't seem right. I'll see if I can get that in for the next update. Thanks!
