Here we are with a new version of Insane Escape! This update, once again, includes many fixes and a few improvements to enhance the gameplay experience.
Changelog
Improvements
- Improved the main menu. Now, if the game detects saved data, it will ask for confirmation if the player presses the button to start a new game.
- Enhanced the lighting in the final cutscene.
- Improved the ending screen.
- Improved the token unlock screen. Not only does the input work more smoothly, but the description of the unlocked token is now more readable.
- Improved inventory readability. Some item names were too long to display correctly in the inventory. Now, in such cases, an abbreviation is shown to improve readability.
Bug Fixes
- Fixed some bugs with the use of the dumbwaiter.
- Fixed some bugs in inventory loading. Overall, we have greatly improved the logic behind item and inventory management. This will also give us more control when adding and managing new items.
- Fixed a bug related to the "Cipher" puzzle. It didn’t cause major issues with the experience but unintentionally made the puzzle easier. This may not necessarily be good news for some players.
- Fixed some issues with the score screen and leaderboards.
- Fixed issues with secret rooms and safes.
- Resolved some issues related to tokens and their corresponding achievements.
- Fixed problems with room generation that made some rooms inaccessible.
We apologize once again for any inconvenience these issues may have caused you, and for the possible inconvenience of having to start a new game. We hope this version finally works well enough to ensure a smooth gaming experience. Please let us know if you have suggestions or find any new bugs.
- The Development Team
