
We want to be completely honest and transparent with you.
For personal reasons, we had to put development of the game on hold.
We had to take on projects for other studios (yes, we have to make a living!), and this greatly slowed the game's progress, eventually bringing it to a complete standstill.
We simply no longer had the time to dedicate to this project, which is very dear to our hearts...
But now things have changed, and we're back to continue this adventure!
Many things are currently underway to make the game even better than its first version, a glimpse of which you can experience in our (old) demo.
First of all, we've ported the game to a newer version of Unity to take full advantage of the engine's latest features.
We're also working on a complete overhaul of several gameplay mechanics. Your feedback, along with the many playthroughs on Twitch, has helped us identify the game's strengths and weaknesses so we can improve them and make the experience even better. Feel free to join our Discord server, we're active there and take every piece of community feedback into account.
We're also completely redesigning the first map to make it bigger and more enjoyable to explore. The core gameplay remains the same, only better! There's still plenty left to discover, but we'd rather not spoil everything just yet ;)
The key spawn system has been improved, making each playthrough even more unique.
Character animations have been polished to make movement feel smoother.
Various bugs (such as the character not moving while crouching) have also been fixed.
Mary, the first evil entity you’ll encounter, has also been improved. She’ll be more dangerous than ever. But don't underestimate those that will come later...
For now, we haven't updated the demo yet. The current demo no longer reflects the experience we want to deliver. A major update is planned, but it won't be available just yet.
We hope you'll understand and forgive this long absence and silence on our part, which was beyond our control.
We plan to post our progress more often on social media and regularly publish Dev Diaries on our Steam page.
Follow us on social media platforms to learn more about the game's development and stay up-to-date on the new features that await you!
The Darkest Room team wishes you sweet nightmares...
