We are continuing to update Pirate Patrol with elements that will deepen the gameplay experience. We'll be releasing a major update we've been working on before the end of February. We're also planning to release two major updates in March.

In a few days, we'll be releasing the Selection Update, which will allow players to select squad and fighter ships at the beginning of the game. This update is part of a system that will allow you to find ships, officers, or pilots when you visit planets, space stations, faction hubs, or mobile trade bases in the later stages of Early Access. We also believe that our friends who try the game at this stage of Early Access will have a more enjoyable experience with a little more control over their crew and fighters.


March Updates
Our first update in March will allow players to loot and craft new items in-game. In the subsequent update, players will be able to modify both their mothership and their fighters with these items. They will be able to add and remove hundreds of new engines, new weapons, new missiles, new sensors or battle computers, and various technological accessories.

With the integration of these systems into the game, it will be possible for the main character and NPC pilots/officers to level up and gain skills. Therefore, we plan to implement the detailed skill update we are working on in April.
Pirate Patrol is on its way to becoming a detailed sci-fi RPG that we enjoy playing.
We would love to hear your feedback during the busy month of March.
