Update 0.96.18 is out now on Experimental branch! 0.96.11 is on the main stable branch. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and general instability.
0.96.18
- Features
- Diplomacy dialogue of all major factions now added. You should now be able to trigger dialogue in HQs of the swamp, Holy Nation, Shek Kingdom and Flotsam Village.
- Fixes
- Fixed Shek HQ dialogue not triggering in 0.96.17
- Fixed the random lag problem from 0.96.17
- Tweaked the medic AI so it shouldn't run off too far
- Fixed crash when approaching a certain village
- Bit of memory clean up for stray homeless squads
- Altered the player AI to choose nicer beds to sleep in
- Stopped medkits increasing charges when skill is > 100
- Unique NPCs that escape captivity can now travel all the way back home to resume their lives
- Fixed foliage showing inside the ancient lab
- Fixed escape menu fade out not being full screen
- Fixed expand stats button becoming stuck on screen
- Fixed a crash on exit for turrets
Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)
