added cutscene showing the first portal after Marrow's first dialogue
bigger hitbox on marrow
fixed sofa interaction range
camera positioned higher on spanky for better visibility
forced portal transition (removed jump cancellation)
fixed walls in Marrow's room(players were jumping through holes before time)
Items' popups are now bound to storyline milestones to prevent repetitions on replays
fixed HUD anchors on different resolutions
- News and updates
- Spanky "Bat-a-Swing"
- Demo patch v0.1b
Source: Steam Community (opens in a new tab)
