- the monster now gets hurt from trip mines even if its not chasing you, but it wont do as much damage
- lowered speed and health on the monster's second phase
- made crazy guy health lower and door removed if dead
- made zoo buttons that don't work black
- fixed infinite camera shake on beast(I think)
- changed some dialogue when talking for second time
- removed ammo in storage room
- extended some notifications time
- new notification to escape from hotel after done with game
- you spawn outside the room now during the beast cutscene
- there seems to still be a bug with the sewers water sound not playing
- News and updates
- Deformed
- bug fixes and changes
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
